RPG Elden Ring, the highly anticipated game is finally on its own way. Yes, the game is arriving in 2022.
Back in June 2019, Bandai Namco and FromSoftware officially revealed the game and that was the last we ever heard about the game. After years of complete silence, the full-length trailer has been released, along with the official release date of the game. Here’s everything we know about the Elden game release date and what to expect.
Release Date
The long-awaited Elden Ring will be released on January 21, 2022, for PS4, Xbox One, PS5, Xbox Series X, Xbox Series S and PC. After months of speculation and rumours, the official release date was disclosed in the official Elden Ring reveal trailer which was displayed during Summer Game Fest: Kickoff Live.
Elden Ring game play: What to expect?
Elden Ring will allow you to customize your own character, rather than having a default protagonist.
Elden Ring will enable players to experiment with different types of weapons, magic and other skills found throughout the world, to grant you more control to match your playstyle. It solely depends on the players whether they want to take charge into battles or to take a more tactical approach, with an option available to either call allies for aid. Players can also summon the spirits of the dead opponents and make them your allies during battles.
Miyazaki stated that the Elden Ring will be “full of things that we weren’t able to do in the Dark Souls series.” The game’s going to focus “more heavily on RPG elements,” Miyazaki said in an interview from 2019, and “will include a wide variety of weapons, magic, and ways to engage enemies, that make it possible to provide users with a style of gameplay and strategy that suits them.”
A press release for Elden Ring also stated that the open-world RPG will feature “fantastical landscapes” and “shadowy complex dungeons that are connected seamlessly.” Gamers will come across “grassy plains, suffocating swamps and lush forests” as they explore the Lands Between. Moreover, on your quest to become the Elden Lord, you will “ascend spiraling mountains, enter breathtaking castles, and witness other sites of grandeur on a scale never seen before in a FromSoftware title.”
Hidetaka Miyazaki in a chat with IGN, following Elden Ring’s reveal, explained that there will be six distinct regions in the game, each region will be ruled by a demigod that has “inherited the mad tainted power of the Elden Ring once it shattered”. Apparently, there’s an order to look through the regions but players need not be required to do so.
“We wanted to give a free level of progression and exploration through the Lands Between, so there’s a lot of different ways,” Miyazaki added. “You won’t be able to access everything from the start, but there are a lot of different ways you can approach each area. And there’s a lot of freedom as to which order you tackle different areas as well”.
In the game, the players will see a “hub” connecting to the six regions. It is very much similar to the Firelink Shrine in Dark Souls which serves as the central connecting point for various interconnecting courses.
The players will be able to pass over the Lands on foot or horseback, with an option available to play online with three more players. In addition, the game world features natural climatic rotations and time-of-day progression as well as fast travel.